Skip to main content

Renderer2D

Struct Renderer2D 

Source
pub struct Renderer2D(/* private fields */);
Expand description

IL2CPP class: UnityEngine.Experimental.Rendering.Universal.Renderer2D Inherits: ScriptableRenderer

Implementations§

Source§

impl Renderer2D

Source§

impl Renderer2D

Source§

impl Renderer2D

Source

pub fn cctor()

.cctor() overload

Source§

impl Renderer2D

Source§

impl Renderer2D

Source

pub unsafe fn dispose(this: impl Into<IlInstance>, disposing: bool)

Direct (non-virtual) call to Renderer2D’s own Dispose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

Source

pub unsafe fn setup( this: impl Into<IlInstance>, context: ScriptableRenderContext, rendering_data: *mut RenderingData, )

Direct (non-virtual) call to Renderer2D’s own Setup. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

Source

pub unsafe fn setup_culling_parameters( this: impl Into<IlInstance>, culling_parameters: *mut ScriptableCullingParameters, camera_data: *mut CameraData, )

Direct (non-virtual) call to Renderer2D’s own SetupCullingParameters. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

Source

pub unsafe fn finish_rendering(this: impl Into<IlInstance>, cmd: CommandBuffer)

Direct (non-virtual) call to Renderer2D’s own FinishRendering. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

Source§

impl Renderer2D

Source

pub fn new(data: Renderer2DData) -> Self

.ctor(crate::unity_engine::experimental::rendering::universal::renderer2ddata::Renderer2DData) — overload selector

Trait Implementations§

Source§

impl ClassIdentity for Renderer2D

Source§

const NAMESPACE: &'static str = "UnityEngine.Experimental.Rendering.Universal"

Source§

const NAME: &'static str = "Renderer2D"

Source§

fn class() -> Class

Source§

impl Clone for Renderer2D

Source§

fn clone(&self) -> Renderer2D

Returns a duplicate of the value. Read more
1.0.0§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl FromIlInstance for Renderer2D

Source§

fn from_il_instance(instance: IlInstance) -> Self

§

fn instantiate() -> Option<Self>

§

fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
Source§

impl IRenderer2D for Renderer2D

Source§

fn m_color_grading_lut_pass(self) -> ColorGradingLutPass

Source§

fn set_m_color_grading_lut_pass(self, value: ColorGradingLutPass)

Source§

fn m_render2_d_lighting_pass(self) -> Render2DLightingPass

Source§

fn set_m_render2_d_lighting_pass(self, value: Render2DLightingPass)

Source§

fn m_post_process_pass(self) -> PostProcessPass

Source§

fn set_m_post_process_pass(self, value: PostProcessPass)

Source§

fn m_final_blit_pass(self) -> FinalBlitPass

Source§

fn set_m_final_blit_pass(self, value: FinalBlitPass)

Source§

fn m_final_post_process_pass(self) -> PostProcessPass

Source§

fn set_m_final_post_process_pass(self, value: PostProcessPass)

Source§

fn m_light_cull_result(self) -> Light2DCullResult

Source§

fn set_m_light_cull_result(self, value: Light2DCullResult)

Source§

fn m_use_depth_stencil_buffer(self) -> bool

Source§

fn set_m_use_depth_stencil_buffer(self, value: bool)

Source§

fn m_create_color_texture(self) -> bool

Source§

fn set_m_create_color_texture(self, value: bool)

Source§

fn m_create_depth_texture(self) -> bool

Source§

fn set_m_create_depth_texture(self, value: bool)

Source§

fn k_color_texture_handle(self) -> RenderTargetHandle

Source§

fn set_k_color_texture_handle(self, value: RenderTargetHandle)

Source§

fn k_depth_texture_handle(self) -> RenderTargetHandle

Source§

fn set_k_depth_texture_handle(self, value: RenderTargetHandle)

Source§

fn k_after_post_process_color_handle(self) -> RenderTargetHandle

Source§

fn set_k_after_post_process_color_handle(self, value: RenderTargetHandle)

Source§

fn k_color_grading_lut_handle(self) -> RenderTargetHandle

Source§

fn set_k_color_grading_lut_handle(self, value: RenderTargetHandle)

Source§

fn m_blit_material(self) -> Material

Source§

fn set_m_blit_material(self, value: Material)

Source§

fn m_renderer2_d_data(self) -> Renderer2DData

Source§

fn set_m_renderer2_d_data(self, value: Renderer2DData)

Source§

impl IScriptableRenderer for Renderer2D

Source§

impl IlType for Renderer2D

Source§

fn il_type() -> &'static Il2CppType

Source§

impl Copy for Renderer2D

Source§

impl IObject for Renderer2D

Auto Trait Implementations§

§

impl Freeze for Renderer2D

§

impl RefUnwindSafe for Renderer2D

§

impl !Send for Renderer2D

§

impl !Sync for Renderer2D

§

impl Unpin for Renderer2D

§

impl UnwindSafe for Renderer2D

Blanket Implementations§

§

impl<T> Any for T
where T: 'static + ?Sized,

§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T> Borrow<T> for T
where T: ?Sized,

§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
§

impl<T> BorrowMut<T> for T
where T: ?Sized,

§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Cast for T
where T: SystemObject,

§

fn get_class(self) -> Class

§

fn is_null(self) -> bool

§

fn rebind_class(self, new_class: Class)

§

fn override_class(self) -> Class

§

fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

§

fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

§

fn try_cast<T>(self) -> Option<T>

§

unsafe fn cast<T>(self) -> T

Safety Read more
§

impl<T> CloneToUninit for T
where T: Clone,

§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
§

impl<T> DefaultInjectedMembers for T

§

fn __injected_fields() -> Vec<InjectedFieldDescriptor>

§

fn __injected_methods() -> Vec<InjectedMethodDescriptor>

§

fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

§

impl<T> From<T> for T

§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, capacity: i32)
where Self: Sized,

Source§

fn get_capacity(self) -> i32
where Self: Sized,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_item(self, index: i32) -> T0
where Self: Sized,

Source§

fn add(self, item: T0)
where Self: Sized,

Source§

fn to_array(self) -> Array<T0>
where Self: Sized,

Source§

fn unchecked_add(self, item: T0)
where Self: Sized,

Source§

fn ensure_capacity(self, minimum: i32)
where Self: Sized,

Source§

impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_location_name(self) -> Il2CppString
where Self: Sized,

Source§

fn set_location_name(self, value: Il2CppString)
where Self: Sized,

Source§

fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

Source§

fn ctor(self, op: AsyncOperationBase_1<T0>)
where Self: Sized,

Source§

fn get_download_status(self) -> DownloadStatus
where Self: Sized,

Source§

fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
where Self: Sized,

Source§

fn ctor_2(self, op: IAsyncOperation)
where Self: Sized,

Source§

fn ctor_3(self, op: IAsyncOperation, version: i32)
where Self: Sized,

Source§

fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)
where Self: Sized,

Source§

fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)
where Self: Sized,

Source§

fn acquire(self) -> AsyncOperationHandle_1<T0>
where Self: Sized,

Source§

fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

Source§

fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

Source§

fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn get_debug_name(self) -> Il2CppString
where Self: Sized,

Source§

fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn equals(self, other: AsyncOperationHandle_1<T0>) -> bool
where Self: Sized,

Source§

fn get_hash_code(self) -> i32
where Self: Sized,

Source§

fn wait_for_completion(self) -> T0
where Self: Sized,

Source§

fn get_internal_op(self) -> AsyncOperationBase_1<T0>
where Self: Sized,

Source§

fn get_is_done(self) -> bool
where Self: Sized,

Source§

fn is_valid(self) -> bool
where Self: Sized,

Source§

fn get_percent_complete(self) -> f32
where Self: Sized,

Source§

fn get_reference_count(self) -> i32
where Self: Sized,

Source§

fn release(self)
where Self: Sized,

Source§

fn get_result(self) -> T0
where Self: Sized,

Source§

fn get_status(self) -> AsyncOperationStatus
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_move_next(self) -> bool
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get(self) -> (T0, T0)
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T1
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

Source§

impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

Source§

fn ctor(self, key: T0, value: T1)
where Self: Sized,

Source§

fn get_key(self) -> T0
where Self: Sized,

Source§

fn get_value(self) -> T1
where Self: Sized,

Source§

fn to_string(self) -> Il2CppString
where Self: Sized,

Source§

impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, initialize: bool)
where Self: Sized,

Source§

fn ctor_2(self, max_capacity: i32)
where Self: Sized,

Source§

fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

Source§

fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

Source§

fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

Source§

fn to_array(self) -> Array<T0>
where Self: Sized,

Source§

fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

Source§

fn allocate_buffer(self)
where Self: Sized,

Source§

impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

Source§

impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_capacity(self) -> i32
where Self: Sized,

Source§

fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

Source§

fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

Source§

fn try_add(self) -> (bool, T0)
where Self: Sized,

Source§

fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

Source§

impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, list: List_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn move_next_rare(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<__T> IObjectMethods for __T
where __T: IObject,

Source§

fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
Source§

fn ctor(self)

.ctor() overload
Source§

fn finalize(self)

Finalize() overload
Source§

fn get_hash_code(self) -> i32

GetHashCode() overload
Source§

fn get_type(self) -> SystemType

GetType() overload
Source§

fn memberwise_clone(self) -> Object

MemberwiseClone() overload
Source§

fn to_string(self) -> Il2CppString

ToString() overload
Source§

fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
Source§

fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
Source§

impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

Source§

fn system_i_disposable_dispose(self)
where Self: Sized,

Source§

impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<__T> IRenderer2DMethods for __T
where __T: IRenderer2D,

Source§

fn get_create_color_texture(self) -> bool

get_createColorTexture() overload
Source§

fn get_create_depth_texture(self) -> bool

get_createDepthTexture() overload
Source§

fn ctor(self, data: impl Into<Renderer2DData>)

.ctor(crate::unity_engine::experimental::rendering::universal::renderer2ddata::Renderer2DData) overload
Source§

fn dispose(self, disposing: impl Into<bool>)

Dispose(bool) overload
Source§

fn get_renderer2_d_data(self) -> Renderer2DData

GetRenderer2DData() overload
Source§

fn create_render_textures( self, force_create_color_texture: impl Into<bool>, color_texture_filter_mode: impl Into<FilterMode>, cmd: impl Into<CommandBuffer>, ) -> (CameraData, RenderTargetHandle, RenderTargetHandle)

CreateRenderTextures(*mutcrate::unity_engine::rendering::universal::cameradata::CameraData, bool, crate::unity_engine::filtermode::FilterMode, crate::unity_engine::rendering::commandbuffer::CommandBuffer, *mutcrate::unity_engine::rendering::universal::rendertargethandle::RenderTargetHandle, *mutcrate::unity_engine::rendering::universal::rendertargethandle::RenderTargetHandle) overload
Source§

fn setup(self, context: impl Into<ScriptableRenderContext>) -> RenderingData

Setup(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload
Source§

fn setup_culling_parameters(self) -> (ScriptableCullingParameters, CameraData)

SetupCullingParameters(*mutcrate::unity_engine::rendering::scriptablecullingparameters::ScriptableCullingParameters, *mutcrate::unity_engine::rendering::universal::cameradata::CameraData) overload
Source§

fn finish_rendering(self, cmd: impl Into<CommandBuffer>)

FinishRendering(crate::unity_engine::rendering::commandbuffer::CommandBuffer) overload
Source§

impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_null() -> ScriptPlayable_1<T0>

Source§

fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

Source§

fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

Source§

fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

Source§

fn create_script_instance() -> Object

Source§

fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

Source§

fn clone_script_instance_from_engine_object(source: Object_2) -> Object

Source§

fn ctor(self, handle: PlayableHandle)
where Self: Sized,

Source§

fn get_handle(self) -> PlayableHandle
where Self: Sized,

Source§

fn get_behaviour(self) -> T0
where Self: Sized,

Source§

fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

Source§

fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

Source§

fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

Source§

fn cctor()

Source§

impl<__T> IScriptableRendererMethods for __T

Source§

fn get_camera_depth(self) -> RenderTargetIdentifier

get_cameraDepth() overload
Source§

fn get_profiling_execute(self) -> ProfilingSampler

get_profilingExecute() overload
Source§

fn set_profiling_execute(self, value: impl Into<ProfilingSampler>)

set_profilingExecute(crate::unity_engine::rendering::profilingsampler::ProfilingSampler) overload
Source§

fn set_per_camera_shader_variables( self, cmd: impl Into<CommandBuffer>, ) -> CameraData

SetPerCameraShaderVariables(crate::unity_engine::rendering::commandbuffer::CommandBuffer, *mutcrate::unity_engine::rendering::universal::cameradata::CameraData) overload
Source§

fn set_shader_time_values( self, cmd: impl Into<CommandBuffer>, time: impl Into<f32>, delta_time: impl Into<f32>, smooth_delta_time: impl Into<f32>, )

SetShaderTimeValues(crate::unity_engine::rendering::commandbuffer::CommandBuffer, f32, f32, f32) overload
Source§

fn get_camera_color_target(self) -> RenderTargetIdentifier

get_cameraColorTarget() overload
Source§

fn get_camera_depth_target(self) -> RenderTargetIdentifier

get_cameraDepthTarget() overload
Source§

fn get_renderer_features(self) -> List_1<ScriptableRendererFeature>

get_rendererFeatures() overload
Source§

fn get_active_render_pass_queue(self) -> List_1<ScriptableRenderPass>

get_activeRenderPassQueue() overload
Source§

fn get_supported_rendering_features( self, ) -> ScriptableRenderer_RenderingFeatures

get_supportedRenderingFeatures() overload
Source§

fn set_supported_rendering_features( self, value: impl Into<ScriptableRenderer_RenderingFeatures>, )

set_supportedRenderingFeatures(crate::unity_engine::rendering::universal::scriptablerenderer::ScriptableRenderer_RenderingFeatures) overload
Source§

fn get_unsupported_graphics_device_types(self) -> Array<GraphicsDeviceType>

get_unsupportedGraphicsDeviceTypes() overload
Source§

fn set_unsupported_graphics_device_types( self, value: impl Into<Array<GraphicsDeviceType>>, )

set_unsupportedGraphicsDeviceTypes(::unity::Array<crate::unity_engine::rendering::graphicsdevicetype::GraphicsDeviceType>) overload
Source§

fn ctor(self, data: impl Into<ScriptableRendererData>)

.ctor(crate::unity_engine::rendering::universal::scriptablerendererdata::ScriptableRendererData) overload
Source§

fn dispose(self)

Dispose() overload
Source§

fn dispose_2(self, disposing: impl Into<bool>)

Dispose(bool) overload
Source§

fn configure_camera_target( self, color_target: impl Into<RenderTargetIdentifier>, depth_target: impl Into<RenderTargetIdentifier>, )

ConfigureCameraTarget(crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier, crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier) overload
Source§

fn configure_camera_color_target( self, color_target: impl Into<RenderTargetIdentifier>, )

ConfigureCameraColorTarget(crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier) overload
Source§

fn setup(self, context: impl Into<ScriptableRenderContext>) -> RenderingData

Setup(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload
Source§

fn setup_lights( self, context: impl Into<ScriptableRenderContext>, ) -> RenderingData

SetupLights(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload
Source§

fn setup_culling_parameters(self) -> (ScriptableCullingParameters, CameraData)

SetupCullingParameters(*mutcrate::unity_engine::rendering::scriptablecullingparameters::ScriptableCullingParameters, *mutcrate::unity_engine::rendering::universal::cameradata::CameraData) overload
Source§

fn finish_rendering(self, cmd: impl Into<CommandBuffer>)

FinishRendering(crate::unity_engine::rendering::commandbuffer::CommandBuffer) overload
Source§

fn get_sub_light_tag(self) -> Il2CppString

GetSubLightTag() overload
Source§

fn execute(self, context: impl Into<ScriptableRenderContext>) -> RenderingData

Execute(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload
Source§

fn enqueue_pass(self, pass: impl Into<ScriptableRenderPass>)

EnqueuePass(crate::unity_engine::rendering::universal::scriptablerenderpass::ScriptableRenderPass) overload
Source§

fn add_render_passes(self) -> RenderingData

AddRenderPasses(*mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload
Source§

fn clear_rendering_state(self, cmd: impl Into<CommandBuffer>)

ClearRenderingState(crate::unity_engine::rendering::commandbuffer::CommandBuffer) overload
Source§

fn clear(self, camera_type: impl Into<CameraRenderType>)

Clear(crate::unity_engine::rendering::universal::camerarendertype::CameraRenderType) overload
Source§

fn execute_block( self, block_index: impl Into<i32>, context: impl Into<ScriptableRenderContext>, submit: impl Into<bool>, ) -> (ScriptableRenderer_RenderBlocks, RenderingData)

ExecuteBlock(i32, *mutcrate::unity_engine::rendering::universal::scriptablerenderer::ScriptableRenderer_RenderBlocks, crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData, bool) overload
Source§

fn execute_render_pass( self, context: impl Into<ScriptableRenderContext>, render_pass: impl Into<ScriptableRenderPass>, ) -> RenderingData

ExecuteRenderPass(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, crate::unity_engine::rendering::universal::scriptablerenderpass::ScriptableRenderPass, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload
Source§

fn set_render_pass_attachments( self, cmd: impl Into<CommandBuffer>, render_pass: impl Into<ScriptableRenderPass>, ) -> CameraData

SetRenderPassAttachments(crate::unity_engine::rendering::commandbuffer::CommandBuffer, crate::unity_engine::rendering::universal::scriptablerenderpass::ScriptableRenderPass, *mutcrate::unity_engine::rendering::universal::cameradata::CameraData) overload
Source§

fn begin_xr_rendering( self, cmd: impl Into<CommandBuffer>, context: impl Into<ScriptableRenderContext>, ) -> CameraData

BeginXRRendering(crate::unity_engine::rendering::commandbuffer::CommandBuffer, crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::cameradata::CameraData) overload
Source§

fn end_xr_rendering( self, cmd: impl Into<CommandBuffer>, context: impl Into<ScriptableRenderContext>, ) -> CameraData

EndXRRendering(crate::unity_engine::rendering::commandbuffer::CommandBuffer, crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::cameradata::CameraData) overload
Source§

fn draw_gizmos( self, context: impl Into<ScriptableRenderContext>, camera: impl Into<Camera>, gizmo_subset: impl Into<GizmoSubset>, )

DrawGizmos(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, crate::unity_engine::camera::Camera, crate::unity_engine::rendering::gizmosubset::GizmoSubset) overload
Source§

fn draw_wire_overlay( self, context: impl Into<ScriptableRenderContext>, camera: impl Into<Camera>, )

DrawWireOverlay(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, crate::unity_engine::camera::Camera) overload
Source§

fn internal_start_rendering( self, context: impl Into<ScriptableRenderContext>, ) -> RenderingData

InternalStartRendering(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload
Source§

fn internal_finish_rendering( self, context: impl Into<ScriptableRenderContext>, resolve_final_target: impl Into<bool>, )

InternalFinishRendering(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, bool) overload
Source§

impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

Source§

fn get_not_started_or_ended(self) -> bool
where Self: Sized,

Source§

fn reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

Source§

impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T1
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

Source§

fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

Source§

fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

Source§

fn initialize(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn get_not_started_or_ended(self) -> bool
where Self: Sized,

Source§

fn reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn cctor()

Source§

impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, stack: Array<T0>)
where Self: Sized,

Source§

fn ctor_2(self, capacity: i32)
where Self: Sized,

Source§

fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn get_rollover_size(self) -> i32
where Self: Sized,

Source§

fn set_rollover_size(self, value: i32)
where Self: Sized,

Source§

fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

Source§

fn clear(self)
where Self: Sized,

Source§

fn set_default_2(self, item: T0)
where Self: Sized,

Source§

fn add(self, item: T0)
where Self: Sized,

Source§

fn remove(self) -> T0
where Self: Sized,

Source§

fn push(self, item: T0)
where Self: Sized,

Source§

fn pop(self) -> T0
where Self: Sized,

Source§

fn peek(self) -> T0
where Self: Sized,

Source§

fn current_item(self) -> T0
where Self: Sized,

Source§

fn previous_item(self) -> T0
where Self: Sized,

§

impl<T> IlNull for T
where T: FromIlInstance,

§

fn null() -> Self

§

impl<T, U> Into<U> for T
where U: From<T>,

§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

§

impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.