Skip to main content

MapUIGauge

Struct MapUIGauge 

Source
pub struct MapUIGauge(/* private fields */);
Expand description

IL2CPP class: MapUIGauge Inherits: SingletonMonoBehaviour_1<crate::root::mapuigauge::MapUIGauge>

Implementations§

Source§

impl MapUIGauge

Source§

impl MapUIGauge

Source§

impl MapUIGauge

Source

pub fn cctor()

.cctor() overload

Source§

impl MapUIGauge

Source

pub fn start_method_info() -> &'static MethodInfo

Source

pub fn update_method_info() -> &'static MethodInfo

Source

pub fn on_enable_method_info() -> &'static MethodInfo

Source

pub fn on_disable_method_info() -> &'static MethodInfo

Source

pub fn register_sprites_method_info() -> &'static MethodInfo

Source

pub fn get_sprite_method_info() -> &'static MethodInfo

Source

pub fn get_sprite_2_method_info() -> &'static MethodInfo

Source

pub fn get_icon_index_method_info() -> &'static MethodInfo

Source

pub fn update_visible_method_info() -> &'static MethodInfo

Source

pub fn is_enable_suppress_flag_method_info() -> &'static MethodInfo

Source

pub fn init_hp_forecast_method_info() -> &'static MethodInfo

Source

pub fn set_hp_forecast_method_info() -> &'static MethodInfo

Source

pub fn update_hp_forecast_method_info() -> &'static MethodInfo

Source

pub fn prepare_hp_forecast_target_method_info() -> &'static MethodInfo

Source

pub fn can_use_item_for_heal_forecast_method_info() -> &'static MethodInfo

Source

pub fn get_image_method_info() -> &'static MethodInfo

Source

pub fn is_unit_target_for_damage_forecast_method_info() -> &'static MethodInfo

Source

pub fn can_attack_method_info() -> &'static MethodInfo

Source

pub fn is_unit_target_for_heal_forecast_method_info() -> &'static MethodInfo

Source

pub fn is_unit_influencer_for_damage_forecast_method_info() -> &'static MethodInfo

Source

pub fn is_unit_influencer_for_heal_forecast_method_info() -> &'static MethodInfo

Source

pub fn calc_hp_forecast_method_info() -> &'static MethodInfo

Source

pub fn get_breath_skill_method_info() -> &'static MethodInfo

Source

pub fn calc_battle_info_for_breath_method_info() -> &'static MethodInfo

Source

pub fn calc_battle_info_for_engage_wait_method_info() -> &'static MethodInfo

Source

pub fn calc_battle_info_for_heal_item_method_info() -> &'static MethodInfo

Source

pub fn calc_battle_info_for_normal_method_info() -> &'static MethodInfo

Source

pub fn is_heal_item_used_method_info() -> &'static MethodInfo

Source

pub fn calc_hp_heal_item_method_info() -> &'static MethodInfo

Source

pub fn get_battle_info_flag_method_info() -> &'static MethodInfo

Source

pub fn stack_hp_diff_method_info() -> &'static MethodInfo

Source

pub fn get_item_method_info() -> &'static MethodInfo

Source

pub fn get_sprites_method_info() -> &'static MethodInfo

Source

pub fn get_time_method_info() -> &'static MethodInfo

Source

pub fn get_wait_frame_method_info() -> &'static MethodInfo

Source

pub fn get_wait_frame_for_after_event_method_info() -> &'static MethodInfo

Source

pub fn get_is_visible_method_info() -> &'static MethodInfo

Source

pub fn get_suppress_flag_method_info() -> &'static MethodInfo

Source

pub fn set_suppress_flag_method_info() -> &'static MethodInfo

Source

pub fn get_alpha_curve_method_info() -> &'static MethodInfo

Source

pub fn get_shine_curve_method_info() -> &'static MethodInfo

Source

pub fn get_can_break_curve_method_info() -> &'static MethodInfo

Source

pub fn get_count_max_scale_curve_method_info() -> &'static MethodInfo

Source

pub fn get_count_max_alpha_curve_method_info() -> &'static MethodInfo

Source

pub fn ctor_method_info() -> &'static MethodInfo

Source

pub fn cctor_method_info() -> &'static MethodInfo

Source§

impl MapUIGauge

Source

pub fn new() -> Self

.ctor() — no args

Trait Implementations§

Source§

impl ClassIdentity for MapUIGauge

Source§

const NAMESPACE: &'static str = ""

Source§

const NAME: &'static str = "MapUIGauge"

Source§

fn class() -> Class

Source§

impl Clone for MapUIGauge

Source§

fn clone(&self) -> MapUIGauge

Returns a duplicate of the value. Read more
1.0.0§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl FromIlInstance for MapUIGauge

Source§

fn from_il_instance(instance: IlInstance) -> Self

§

fn instantiate() -> Option<Self>

§

fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
Source§

impl IMapUIGauge for MapUIGauge

Source§

fn m_alpha_curve(self) -> AnimationCurve

Source§

fn set_m_alpha_curve(self, value: AnimationCurve)

Source§

fn m_shine_curve(self) -> AnimationCurve

Source§

fn set_m_shine_curve(self, value: AnimationCurve)

Source§

fn m_can_break_curve(self) -> AnimationCurve

Source§

fn set_m_can_break_curve(self, value: AnimationCurve)

Source§

fn m_count_max_scale_curve(self) -> AnimationCurve

Source§

fn set_m_count_max_scale_curve(self, value: AnimationCurve)

Source§

fn m_count_max_alpha_curve(self) -> AnimationCurve

Source§

fn set_m_count_max_alpha_curve(self, value: AnimationCurve)

Source§

fn m_sprite_atlas(self) -> SpriteAtlas

Source§

fn set_m_sprite_atlas(self, value: SpriteAtlas)

Source§

fn m_wait_frame_for_after_event(self) -> i32

Source§

fn set_m_wait_frame_for_after_event(self, value: i32)

Source§

fn m_sprites(self) -> Array<Sprite>

Source§

fn set_m_sprites(self, value: Array<Sprite>)

Source§

fn m_dictionary(self) -> Dictionary_2<Il2CppString, Sprite>

Source§

fn set_m_dictionary(self, value: Dictionary_2<Il2CppString, Sprite>)

Source§

fn m_time(self) -> f32

Source§

fn set_m_time(self, value: f32)

Source§

fn m_wait_frame(self) -> f32

Source§

fn set_m_wait_frame(self, value: f32)

Source§

fn m_is_visible(self) -> bool

Source§

fn set_m_is_visible(self, value: bool)

Source§

fn m_suppress_flag(self) -> MapUIGauge_SuppressType

Source§

fn set_m_suppress_flag(self, value: MapUIGauge_SuppressType)

Source§

fn m_is_exec(self) -> bool

Source§

fn set_m_is_exec(self, value: bool)

Source§

fn m_is_calc(self) -> bool

Source§

fn set_m_is_calc(self, value: bool)

Source§

fn m_is_force_quit(self) -> bool

Source§

fn set_m_is_force_quit(self, value: bool)

Source§

fn m_needs_forecast_oneself(self) -> bool

Source§

fn set_m_needs_forecast_oneself(self, value: bool)

Source§

fn m_battle_info(self) -> BattleInfo

Source§

fn set_m_battle_info(self, value: BattleInfo)

Source§

fn m_battle_calc(self) -> BattleCalculator

Source§

fn set_m_battle_calc(self, value: BattleCalculator)

Source§

fn m_performer(self) -> Unit

Source§

fn set_m_performer(self, value: Unit)

Source§

fn m_reserve_unit(self) -> Unit

Source§

fn set_m_reserve_unit(self, value: Unit)

Source§

fn m_performer_hp_diff(self) -> i32

Source§

fn set_m_performer_hp_diff(self, value: i32)

Source§

fn m_is_doomed(self) -> bool

Source§

fn set_m_is_doomed(self, value: bool)

Source§

fn m_mind(self) -> MapMind_Type

Source§

fn set_m_mind(self, value: MapMind_Type)

Source§

fn m_command_skill(self) -> SkillData

Source§

fn set_m_command_skill(self, value: SkillData)

Source§

fn m_hp_after_battle(self) -> i32

Source§

fn set_m_hp_after_battle(self, value: i32)

Source§

fn m_target_list(self) -> List_1<Unit>

Source§

fn set_m_target_list(self, value: List_1<Unit>)

Source§

fn m_influencer_list(self) -> List_1<Unit>

Source§

fn set_m_influencer_list(self, value: List_1<Unit>)

Source§

fn m_temp_list(self) -> List_1<Unit>

Source§

fn set_m_temp_list(self, value: List_1<Unit>)

Source§

fn m_init_list(self) -> List_1<Unit>

Source§

fn set_m_init_list(self, value: List_1<Unit>)

Source§

fn m_target_index(self) -> i32

Source§

fn set_m_target_index(self, value: i32)

Source§

fn m_is_prior_weapon_range(self) -> bool

Source§

fn set_m_is_prior_weapon_range(self, value: bool)

Source§

fn m_move_image(self) -> MapImageCoreSbyte

Source§

fn set_m_move_image(self, value: MapImageCoreSbyte)

Source§

fn m_attack_image(self) -> MapImageCoreBit

Source§

fn set_m_attack_image(self, value: MapImageCoreBit)

Source§

fn m_heal_image(self) -> MapImageCoreBit

Source§

fn set_m_heal_image(self, value: MapImageCoreBit)

Source§

fn m_range_image(self) -> MapImageCoreBit

Source§

fn set_m_range_image(self, value: MapImageCoreBit)

Source§

fn m_cannon_image(self) -> MapImageCoreBit

Source§

fn set_m_cannon_image(self, value: MapImageCoreBit)

Source§

impl IObject_2 for MapUIGauge

Source§

impl ISingletonMonoBehaviour_1<MapUIGauge> for MapUIGauge

Source§

impl IlType for MapUIGauge

Source§

fn il_type() -> &'static Il2CppType

Source§

impl Copy for MapUIGauge

Source§

impl IBehaviour for MapUIGauge

Source§

impl IComponent for MapUIGauge

Source§

impl IMonoBehaviour for MapUIGauge

Source§

impl IObject for MapUIGauge

Auto Trait Implementations§

§

impl Freeze for MapUIGauge

§

impl RefUnwindSafe for MapUIGauge

§

impl !Send for MapUIGauge

§

impl !Sync for MapUIGauge

§

impl Unpin for MapUIGauge

§

impl UnwindSafe for MapUIGauge

Blanket Implementations§

§

impl<T> Any for T
where T: 'static + ?Sized,

§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T> Borrow<T> for T
where T: ?Sized,

§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
§

impl<T> BorrowMut<T> for T
where T: ?Sized,

§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Cast for T
where T: SystemObject,

§

fn get_class(self) -> Class

§

fn is_null(self) -> bool

§

fn rebind_class(self, new_class: Class)

§

fn override_class(self) -> Class

§

fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

§

fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

§

fn try_cast<T>(self) -> Option<T>

§

unsafe fn cast<T>(self) -> T

Safety Read more
§

impl<T> CloneToUninit for T
where T: Clone,

§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
§

impl<T> DefaultInjectedMembers for T

§

fn __injected_fields() -> Vec<InjectedFieldDescriptor>

§

fn __injected_methods() -> Vec<InjectedMethodDescriptor>

§

fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

§

impl<T> From<T> for T

§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, capacity: i32)
where Self: Sized,

Source§

fn get_capacity(self) -> i32
where Self: Sized,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_item(self, index: i32) -> T0
where Self: Sized,

Source§

fn add(self, item: T0)
where Self: Sized,

Source§

fn to_array(self) -> Array<T0>
where Self: Sized,

Source§

fn unchecked_add(self, item: T0)
where Self: Sized,

Source§

fn ensure_capacity(self, minimum: i32)
where Self: Sized,

Source§

impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_location_name(self) -> Il2CppString
where Self: Sized,

Source§

fn set_location_name(self, value: Il2CppString)
where Self: Sized,

Source§

fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

Source§

fn ctor(self, op: AsyncOperationBase_1<T0>)
where Self: Sized,

Source§

fn get_download_status(self) -> DownloadStatus
where Self: Sized,

Source§

fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
where Self: Sized,

Source§

fn ctor_2(self, op: IAsyncOperation)
where Self: Sized,

Source§

fn ctor_3(self, op: IAsyncOperation, version: i32)
where Self: Sized,

Source§

fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)
where Self: Sized,

Source§

fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)
where Self: Sized,

Source§

fn acquire(self) -> AsyncOperationHandle_1<T0>
where Self: Sized,

Source§

fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

Source§

fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

Source§

fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn get_debug_name(self) -> Il2CppString
where Self: Sized,

Source§

fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

Source§

fn equals(self, other: AsyncOperationHandle_1<T0>) -> bool
where Self: Sized,

Source§

fn get_hash_code(self) -> i32
where Self: Sized,

Source§

fn wait_for_completion(self) -> T0
where Self: Sized,

Source§

fn get_internal_op(self) -> AsyncOperationBase_1<T0>
where Self: Sized,

Source§

fn get_is_done(self) -> bool
where Self: Sized,

Source§

fn is_valid(self) -> bool
where Self: Sized,

Source§

fn get_percent_complete(self) -> f32
where Self: Sized,

Source§

fn get_reference_count(self) -> i32
where Self: Sized,

Source§

fn release(self)
where Self: Sized,

Source§

fn get_result(self) -> T0
where Self: Sized,

Source§

fn get_status(self) -> AsyncOperationStatus
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_move_next(self) -> bool
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<__T> IBehaviourMethods for __T
where __T: IBehaviour,

Source§

fn get_enabled(self) -> bool

get_enabled() overload
Source§

fn set_enabled(self, value: impl Into<bool>)

set_enabled(bool) overload
Source§

fn get_is_active_and_enabled(self) -> bool

get_isActiveAndEnabled() overload
Source§

fn ctor(self)

.ctor() overload
Source§

impl<__T> IComponentMethods for __T
where __T: IComponent,

Source§

fn get_transform(self) -> Transform

get_transform() overload
Source§

fn get_game_object(self) -> GameObject

get_gameObject() overload
Source§

fn get_component(self, type: impl Into<SystemType>) -> Component

GetComponent(::unity::SystemType) overload
Source§

fn get_component_fast_path( self, type: impl Into<SystemType>, one_further_than_result_value: impl Into<IntPtr>, )

GetComponentFastPath(::unity::SystemType, ::unity::IntPtr) overload
Source§

fn get_component_2<M0: IlType + Copy + ClassIdentity>(self) -> M0

Source§

fn try_get_component<M0: IlType + Copy + ClassIdentity>( self, component: impl Into<*mut M0>, ) -> bool

Source§

fn get_component_in_children( self, t: impl Into<SystemType>, include_inactive: impl Into<bool>, ) -> Component

GetComponentInChildren(::unity::SystemType, bool) overload
Source§

fn get_component_in_children_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> M0

Source§

fn get_component_in_children_3<M0: IlType + Copy + ClassIdentity>(self) -> M0

Source§

fn get_components_in_children<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> Array<M0>

Source§

fn get_components_in_children_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, result: impl Into<List_1<M0>>, )

Source§

fn get_components_in_children_3<M0: IlType + Copy + ClassIdentity>( self, ) -> Array<M0>

Source§

fn get_components_in_children_4<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )

Source§

fn get_component_in_parent(self, t: impl Into<SystemType>) -> Component

GetComponentInParent(::unity::SystemType) overload
Source§

fn get_component_in_parent_2<M0: IlType + Copy + ClassIdentity>(self) -> M0

Source§

fn get_components_in_parent<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> Array<M0>

Source§

fn get_components_in_parent_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, results: impl Into<List_1<M0>>, )

Source§

fn get_components_in_parent_3<M0: IlType + Copy + ClassIdentity>( self, ) -> Array<M0>

Source§

fn get_components_for_list_internal( self, search_type: impl Into<SystemType>, result_list: impl Into<Object>, )

GetComponentsForListInternal(::unity::SystemType, crate::system::object::Object) overload
Source§

fn get_components( self, type: impl Into<SystemType>, results: impl Into<List_1<Component>>, )

GetComponents(::unity::SystemType, crate::system::collections::generic::list_1::List_1<crate::unity_engine::component::Component>) overload
Source§

fn get_components_2<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )

Source§

fn get_tag(self) -> Il2CppString

get_tag() overload
Source§

fn set_tag(self, value: impl Into<Il2CppString>)

set_tag(::unity::Il2CppString) overload
Source§

fn get_components_3<M0: IlType + Copy + ClassIdentity>(self) -> Array<M0>

Source§

fn compare_tag(self, tag: impl Into<Il2CppString>) -> bool

CompareTag(::unity::Il2CppString) overload
Source§

fn ctor(self)

.ctor() overload
Source§

impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get(self) -> (T0, T0)
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T1
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

Source§

impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

Source§

fn ctor(self, key: T0, value: T1)
where Self: Sized,

Source§

fn get_key(self) -> T0
where Self: Sized,

Source§

fn get_value(self) -> T1
where Self: Sized,

Source§

fn to_string(self) -> Il2CppString
where Self: Sized,

Source§

impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, initialize: bool)
where Self: Sized,

Source§

fn ctor_2(self, max_capacity: i32)
where Self: Sized,

Source§

fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

Source§

fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

Source§

fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

Source§

fn to_array(self) -> Array<T0>
where Self: Sized,

Source§

fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

Source§

fn allocate_buffer(self)
where Self: Sized,

Source§

impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

Source§

impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_capacity(self) -> i32
where Self: Sized,

Source§

fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

Source§

fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

Source§

fn try_add(self) -> (bool, T0)
where Self: Sized,

Source§

fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

Source§

impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, list: List_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn move_next_rare(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<__T> IMapUIGaugeMethods for __T
where __T: IMapUIGauge,

Source§

fn start(self)

Start() overload
Source§

fn update(self)

Update() overload
Source§

fn on_enable(self)

OnEnable() overload
Source§

fn on_disable(self)

OnDisable() overload
Source§

fn register_sprites(self, sprite_atlas: impl Into<SpriteAtlas>)

RegisterSprites(crate::unity_engine::u2d::spriteatlas::SpriteAtlas) overload
Source§

fn get_sprite(self, index: impl Into<i32>) -> Sprite

GetSprite(i32) overload
Source§

fn get_sprite_2(self, name: impl Into<Il2CppString>) -> Sprite

GetSprite(::unity::Il2CppString) overload
Source§

fn get_icon_index(self, name: impl Into<Il2CppString>) -> MapUIGauge_IconIndex

GetIconIndex(::unity::Il2CppString) overload
Source§

fn update_visible(self)

UpdateVisible() overload
Source§

fn is_enable_suppress_flag( self, suppress_flag: impl Into<MapUIGauge_SuppressType>, ) -> bool

IsEnableSuppressFlag(crate::root::mapuigauge::MapUIGauge_SuppressType) overload
Source§

fn init_hp_forecast(self, is_all: impl Into<bool>)

InitHpForecast(bool) overload
Source§

fn set_hp_forecast( self, unit: impl Into<Unit>, needs_forecast_oneself: impl Into<bool>, is_prior_weapon_range: impl Into<bool>, )

SetHpForecast(crate::app::unit::Unit, bool, bool) overload
Source§

fn update_hp_forecast(self)

UpdateHpForecast() overload
Source§

fn prepare_hp_forecast_target(self)

PrepareHpForecastTarget() overload
Source§

fn can_use_item_for_heal_forecast(self, item_data: impl Into<ItemData>) -> bool

CanUseItemForHealForecast(crate::app::itemdata::ItemData) overload
Source§

fn get_image(self, performer: impl Into<Unit>)

GetImage(crate::app::unit::Unit) overload
Source§

fn is_unit_target_for_damage_forecast(self, target: impl Into<Unit>) -> bool

IsUnitTargetForDamageForecast(crate::app::unit::Unit) overload
Source§

fn can_attack(self, attacker: impl Into<Unit>, target: impl Into<Unit>) -> bool

CanAttack(crate::app::unit::Unit, crate::app::unit::Unit) overload
Source§

fn is_unit_target_for_heal_forecast(self, target: impl Into<Unit>) -> bool

IsUnitTargetForHealForecast(crate::app::unit::Unit) overload
Source§

fn is_unit_influencer_for_damage_forecast(self, unit: impl Into<Unit>) -> bool

IsUnitInfluencerForDamageForecast(crate::app::unit::Unit) overload
Source§

fn is_unit_influencer_for_heal_forecast(self, unit: impl Into<Unit>) -> bool

IsUnitInfluencerForHealForecast(crate::app::unit::Unit) overload
Source§

fn calc_hp_forecast(self) -> IEnumerator

CalcHpForecast() overload
Source§

fn get_breath_skill( self, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> SkillData

GetBreathSkill(crate::app::unit::Unit, crate::app::unititem::UnitItem) overload
Source§

fn calc_battle_info_for_breath( self, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, breath_skill: impl Into<SkillData>, )

CalcBattleInfoForBreath(crate::app::unit::Unit, crate::app::unititem::UnitItem, crate::app::skilldata::SkillData) overload
Source§

fn calc_battle_info_for_engage_wait(self, target: impl Into<Unit>)

CalcBattleInfoForEngageWait(crate::app::unit::Unit) overload
Source§

fn calc_battle_info_for_heal_item( self, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, )

CalcBattleInfoForHealItem(crate::app::unit::Unit, crate::app::unititem::UnitItem) overload
Source§

fn calc_battle_info_for_normal( self, target: impl Into<Unit>, unit_item: impl Into<UnitItem>, )

CalcBattleInfoForNormal(crate::app::unit::Unit, crate::app::unititem::UnitItem) overload
Source§

fn is_heal_item_used( self, unit: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> bool

IsHealItemUsed(crate::app::unit::Unit, crate::app::unititem::UnitItem) overload
Source§

fn calc_hp_heal_item( self, unit: impl Into<Unit>, unit_item: impl Into<UnitItem>, ) -> (i32, i32)

CalcHpHealItem(crate::app::unit::Unit, crate::app::unititem::UnitItem, *muti32, *muti32) overload
Source§

fn get_battle_info_flag( self, performer: impl Into<Unit>, target: impl Into<Unit>, ) -> BattleInfo_Flags

GetBattleInfoFlag(crate::app::unit::Unit, crate::app::unit::Unit) overload
Source§

fn stack_hp_diff( self, hp_before_battle: impl Into<i32>, hp_after_battle: impl Into<i32>, )

StackHpDiff(i32, i32) overload
Source§

fn get_item(self, target: impl Into<Unit>) -> UnitItem

GetItem(crate::app::unit::Unit) overload
Source§

fn get_sprites(self) -> Array<Sprite>

get_Sprites() overload
Source§

fn get_time(self) -> f32

get_Time() overload
Source§

fn get_wait_frame(self) -> f32

get_WaitFrame() overload
Source§

fn get_wait_frame_for_after_event(self) -> f32

get_WaitFrameForAfterEvent() overload
Source§

fn get_is_visible(self) -> bool

get_IsVisible() overload
Source§

fn get_suppress_flag(self) -> MapUIGauge_SuppressType

get_SuppressFlag() overload
Source§

fn set_suppress_flag(self, value: impl Into<MapUIGauge_SuppressType>)

set_SuppressFlag(crate::root::mapuigauge::MapUIGauge_SuppressType) overload
Source§

fn get_alpha_curve(self) -> AnimationCurve

get_AlphaCurve() overload
Source§

fn get_shine_curve(self) -> AnimationCurve

get_ShineCurve() overload
Source§

fn get_can_break_curve(self) -> AnimationCurve

get_CanBreakCurve() overload
Source§

fn get_count_max_scale_curve(self) -> AnimationCurve

get_CountMaxScaleCurve() overload
Source§

fn get_count_max_alpha_curve(self) -> AnimationCurve

get_CountMaxAlphaCurve() overload
Source§

fn ctor(self)

.ctor() overload
Source§

impl<__T> IMonoBehaviourMethods for __T
where __T: IMonoBehaviour,

Source§

fn is_invoking(self) -> bool

IsInvoking() overload
Source§

fn cancel_invoke(self)

CancelInvoke() overload
Source§

fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)

Invoke(::unity::Il2CppString, f32) overload
Source§

fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )

InvokeRepeating(::unity::Il2CppString, f32, f32) overload
Source§

fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)

CancelInvoke(::unity::Il2CppString) overload
Source§

fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool

IsInvoking(::unity::Il2CppString) overload
Source§

fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine

StartCoroutine(::unity::Il2CppString) overload
Source§

fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine

StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overload
Source§

fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine

StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overload
Source§

fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine

StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overload
Source§

fn stop_coroutine(self, routine: impl Into<IEnumerator>)

StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overload
Source§

fn stop_coroutine_2(self, routine: impl Into<Coroutine>)

StopCoroutine(crate::unity_engine::coroutine::Coroutine) overload
Source§

fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)

StopCoroutine(::unity::Il2CppString) overload
Source§

fn stop_all_coroutines(self)

StopAllCoroutines() overload
Source§

fn get_use_gui_layout(self) -> bool

get_useGUILayout() overload
Source§

fn set_use_gui_layout(self, value: impl Into<bool>)

set_useGUILayout(bool) overload
Source§

fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine

StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overload
Source§

fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine

StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overload
Source§

fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)

StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overload
Source§

fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)

StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overload
Source§

fn get_script_class_name(self) -> Il2CppString

GetScriptClassName() overload
Source§

fn ctor(self)

.ctor() overload
Source§

impl<__T> IObjectMethods for __T
where __T: IObject,

Source§

fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
Source§

fn ctor(self)

.ctor() overload
Source§

fn finalize(self)

Finalize() overload
Source§

fn get_hash_code(self) -> i32

GetHashCode() overload
Source§

fn get_type(self) -> SystemType

GetType() overload
Source§

fn memberwise_clone(self) -> Object

MemberwiseClone() overload
Source§

fn to_string(self) -> Il2CppString

ToString() overload
Source§

fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
Source§

fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
Source§

impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

Source§

fn system_i_disposable_dispose(self)
where Self: Sized,

Source§

impl<__T> IObject_2Methods for __T
where __T: IObject_2,

Source§

fn get_instance_id(self) -> i32

GetInstanceID() overload
Source§

fn get_hash_code(self) -> i32

GetHashCode() overload
Source§

fn equals(self, other: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
Source§

fn ensure_running_on_main_thread(self)

EnsureRunningOnMainThread() overload
Source§

fn get_cached_ptr(self) -> IntPtr

GetCachedPtr() overload
Source§

fn get_name(self) -> Il2CppString

get_name() overload
Source§

fn set_name(self, value: impl Into<Il2CppString>)

set_name(::unity::Il2CppString) overload
Source§

fn get_hide_flags(self) -> HideFlags

get_hideFlags() overload
Source§

fn set_hide_flags(self, value: impl Into<HideFlags>)

set_hideFlags(crate::unity_engine::hideflags::HideFlags) overload
Source§

fn to_string(self) -> Il2CppString

ToString() overload
Source§

fn ctor(self)

.ctor() overload
Source§

impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn get_null() -> ScriptPlayable_1<T0>

Source§

fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

Source§

fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

Source§

fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

Source§

fn create_script_instance() -> Object

Source§

fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

Source§

fn clone_script_instance_from_engine_object(source: Object_2) -> Object

Source§

fn ctor(self, handle: PlayableHandle)
where Self: Sized,

Source§

fn get_handle(self) -> PlayableHandle
where Self: Sized,

Source§

fn get_behaviour(self) -> T0
where Self: Sized,

Source§

fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

Source§

fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

Source§

fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

Source§

fn cctor()

Source§

impl<T0, __U> ISingletonMonoBehaviour_1Methods<T0> for __U

Source§

impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

Source§

fn get_not_started_or_ended(self) -> bool
where Self: Sized,

Source§

fn reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

Source§

impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

Source§

fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T1
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

Source§

fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

Source§

fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

Source§

fn initialize(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn get_not_started_or_ended(self) -> bool
where Self: Sized,

Source§

fn reset(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

fn cctor()

Source§

impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

Source§

fn dispose(self)
where Self: Sized,

Source§

fn move_next(self) -> bool
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

Source§

fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

Source§

fn system_collections_i_enumerator_reset(self)
where Self: Sized,

Source§

impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

Source§

fn ctor(self, stack: Array<T0>)
where Self: Sized,

Source§

fn ctor_2(self, capacity: i32)
where Self: Sized,

Source§

fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

Source§

fn get_count(self) -> i32
where Self: Sized,

Source§

fn get_current(self) -> T0
where Self: Sized,

Source§

fn get_rollover_size(self) -> i32
where Self: Sized,

Source§

fn set_rollover_size(self, value: i32)
where Self: Sized,

Source§

fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

Source§

fn clear(self)
where Self: Sized,

Source§

fn set_default_2(self, item: T0)
where Self: Sized,

Source§

fn add(self, item: T0)
where Self: Sized,

Source§

fn remove(self) -> T0
where Self: Sized,

Source§

fn push(self, item: T0)
where Self: Sized,

Source§

fn pop(self) -> T0
where Self: Sized,

Source§

fn peek(self) -> T0
where Self: Sized,

Source§

fn current_item(self) -> T0
where Self: Sized,

Source§

fn previous_item(self) -> T0
where Self: Sized,

§

impl<T> IlNull for T
where T: FromIlInstance,

§

fn null() -> Self

§

impl<T, U> Into<U> for T
where U: From<T>,

§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

§

impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.